



We are looking for an intern to join the GPU Software Architecture organization. In this role you will work on the games rendering, GPGPU and AI machine learning solutions associated with Intel graphics. You will be able to demonstrate the ability to effectively work with cross-geo teams of software developers and graphics architects, performance analysts and other support teams to create and innovate cutting edge graphics features. You will have an opportunity to make impact on future hardware design and software improvements by defining innovative features or validation strategies to deliver best in class products and improve overall user experience. Your responsibilities will include, but will not be limited to: * Developing and improving games rendering, GPGPU and AI machine learning solutions for Intel GPU. * Gaining and continuously extending in-depth knowledge of Intel graphics architecture and features as well as demonstrating it in day-to-day activities. * Using a structured approach in designing, developing and testing graphics system-level software and/or tools Working with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications, implementing software performance improvements, and recommending future hardware and software improvements. * Ensuring our hardware and software will function and perform as expected.