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Paid Internship
Work Mode
Time Spent
Required Degree
Duration

4Open Positions

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3D and AI Software Engineering Intern

altiaintel
Found 1 month ago
Location
Gdansk, Poland
Duration (Months)
12 Months
Time
Part-time
Work Mode
Hybrid
Salary
Not disclosed
Visa Help
Not disclosed
Last Verified
1 month ago

Education

  • Bachelor

Skills & Qualifications

Technical Skills

  • C++
  • AI/Machine Learning
  • DNNs
  • PyTorch
  • TensorFlow
  • OpenVINO
  • 3D programming
  • games rendering
  • GPGPU
  • numerical methods
  • DirectX
  • OpenGL
  • VULKAN
  • OpenCL
  • CUDA
  • LLVM framework

Soft Skills

  • Dedication
  • proactiveness
  • passion
  • focus on results
  • Strong problem-solving skills

Job Description

We are looking for an intern to join the GPU Software Architecture organization. In this role you will work on the games rendering, GPGPU and AI machine learning solutions associated with Intel graphics. You will be able to demonstrate the ability to effectively work with cross-geo teams of software developers and graphics architects, performance analysts and other support teams to create and innovate cutting edge graphics features. You will have an opportunity to make impact on future hardware design and software improvements by defining innovative features or validation strategies to deliver best in class products and improve overall user experience. Your responsibilities will include, but will not be limited to: * Developing and improving games rendering, GPGPU and AI machine learning solutions for Intel GPU. * Gaining and continuously extending in-depth knowledge of Intel graphics architecture and features as well as demonstrating it in day-to-day activities. * Using a structured approach in designing, developing and testing graphics system-level software and/or tools Working with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications, implementing software performance improvements, and recommending future hardware and software improvements. * Ensuring our hardware and software will function and perform as expected.

Requirements

  • Current student status and availability to remain student during the length of our internship (min. 12 months).
  • Possibility to be based in Poland upon the start date of the internship and for its duration.
  • Dedication, proactiveness, passion and focus on results in the area related to software and/or software development processes is key.
  • Strong problem-solving skills.
  • Very good knowledge of C++ programming language.
  • Knowledge of AI/Machine Learning topics like: DNNs, Frameworks (PyTorch, TensorFlow, OpenVINO etc.) and/or familiarity with general topics of 3D programming, games rendering, GPGPU, numerical methods.

Related Field

  • Software Engineering

Related Subfield

  • AI/ML/GenAI Engineering

Languages

  • English

Nice to Haves

  • Knowledge of following APIs: DirectX, OpenGL, VULKAN, OpenCL, CUDA.
  • Knowledge of Windows/Linux programming and/or debugging environment.
  • Knowledge of Git version control system.
  • Knowledge of LLVM framework.
  • Knowledge of English language at the intermediate level (minimum: ability to read documentation and communicate over email).
▶Apply Now

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